Goals of the Game

Short Term Goals:
 * Real-time, epic, direct-piloting battles using our brand new cloud-based distributed MMO architecture that can support thousands of players in the same battle
 * Global – everyone plays in the same universe
 * No download or install:  it runs in your browser without plugins!
 * Free-to-play without pay-to-win
 * Multiple ship classes and modular ship loadout
 * Map derived from the real world star catalogs
 * A fully player-led economy from resource gathering to manufacturing and trading
 * Exciting and rewarding galactic exploration
 * Play solo or in groups – larger than you’ve ever seen before
 * Player vs Environment (PvE) mission running and engage with Non-Player Character Faction AI
 * Alliances and Corporations as large or small as you wish, with sophisticated management and access tools

Long Term Goals:
 * New ship and hull classes (science ships, support ships, drone carriers, weapons platforms, minelayers and minesweepers, stealth recon)
 * Build and manage space stations
 * Claim territories and build an empire in space
 * Capital ships (carriers and ships of the line)
 * Deep and involving storyarcs that will play out over days, weeks and months
 * Expansion of the number of NPC factions, and the space they occupy
 * Build your own multi-device cockpit
 * Multi-player options for co-operative capital ship flying
 * Banking and advanced currency exchange systems
 * Full set of player APIs and extension libraries
 * Advanced control and display device support (such as Oculus Rift)
 * Advanced player-owned spacestation, platform and jumpgate networks
 * Player-operated tournament arena combat and racing zones
 * Multiple language localization